If you’re a traditionalist who kind of wishes Baldur’s Gate 3 had stuck to the series’ classic real-time with pause combat roots instead of taking a swerve into new-fangled turn-based territory, there’s now – as they say – a mod for that. Sort of.
Modder tinybike has just released (thanks PC Gamer) what they call a “very very very rough draft” of a real-time combat mod for Baldur’s Gate 3. Which is to say, the real-time part of the equation is now there, but the critical “with pause” bit currently isn’t implemented, meaning players are likely to get wiped off the face of Faerûn before making much progress.
Still, tinybike doesn’t think adding pause functionality should be especially difficult. “I think because of the way I’m doing combat, which is basically by forcing everything to remain technically out-of-combat,” they explained in a comment beneath a video of the mod in action, “pausing should actually be pretty simple.”
Real time combat test (Baldur’s Gate 3)