Atlus’ RPGs – the likes of the Persona series and this week’s Metaphor: ReFantazio – are well known for their stylish menus, but it turns out they’re “really annoying to do”.
That’s according to director Katsura Hashino who discussed the menu design with The Verge.
“In general, the way most game developers make UI is very simple. That’s what we try to do as well – we try to keep things simple, practical, and usable,” said Hashino.
Metaphor: ReFantazio Review